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Christoph Werner
3D Artist | Mentor | Art Director since 1991
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Ko-fi
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All
Key Art / Steam Capsules
Game Art
Characters
2D
3D
l’amour du blanc
CW Eye - A Procedural Eye Material for Blender
WAVE - furniture handle design
Windrunner Statue
crispy CHOC
Snowball - a procedural shader for Blender
speculo - Product design study
3D Character for KIKI school
Digital products for REWE 2024
Western Lady - Game charakter prototype
The Living Room Project - A blender scene
Venus
Darktrooper 2013
Set of five 40 mm Bases for my "Lava World" series for Tabletop Games
Flying crystals
CW Cherry - A Procedural Shader Tree for Blender
Rock Garden Pavillion
The Lego Wormworld Saga – Fan artwork
Sante Secco - Product visualisation
CW Woods - A Procedural Material for Wood
3D product visual for ADStore
The Hidden Cave
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